The Trade Inn only works for rarities below Elegant and nothing with a Woven modifier.
| Rarity | Drop Rate | Marketable? |
|---|---|---|
| Common | 52.7% | Unless Event/Seasonal |
| Classy | 26.0% | Unless Event/Seasonal |
| Spiffy | 13.0% | Unless Event/Seasonal |
| Distinguished | 6.0% | Unless Event/Seasonal |
| Elegant | 2.3% | Unless Event/Seasonal |
| Loyal | N/A | No |
| Timeless | N/A | No |
| Event | N/A | No |
| Proof of Purchase | N/A | No |
| Reward | N/A | No |
| Heirloom | N/A | Yes |
If you just want to target yourself, you can use ThePlayer. Otherwise, you’ll need to index the AllPlayers array. You can figure out which player is at which index with:
c_listAllPlayers()
c_sethealth(percent)
c_sethunger(percent)
c_setmoisture(percent)
c_setsanity(percent)
c_settemperature(degrees)
Or if you prefer to constantly regenerate your hunger:
c_maintainall(ThePlayer)
c_maintainhealth(ThePlayer)
c_maintainhunger(ThePlayer)
c_maintainmoisture(ThePlayer)
c_maintainsanity(ThePlayer)
c_maintaintemperature(ThePlayer)
If you want to stop your cheaty regeneration:
c_cancelmaintaintasks(ThePlayer)
Or if you hate getting your sanity, hunger, and health drained when being attacked, you can use:
c_godmode(ThePlayer)
And if you want to max out your stats as well, use this:
c_supergodmode(ThePlayer)
Both God Mode and Super God Mode are toggled by their respective commands. While in either mode you can’t change your stats.
Using the AllPlayers index from c_listAllPlayers():
c_goto(AllPlayers[index])